Commit Graph

5 Commits

Author SHA1 Message Date
nan
08309f719d feat: Implement cutout tool and depth generation features
- Added a new cutout tool for selecting regions in images, allowing users to choose mesh shapes based on selected areas.
- Introduced depth generation capabilities for rasterized images, including normal data extraction.
- Created jobs for generating depth planes and region data, enhancing the AI data generation workflow.
- Developed a selection refinement process for cutout regions, improving accuracy in generated outputs.
- Established a new region module for handling rasterized image regions and their associated AI generation tasks.
- Enhanced node graph builders for asset generation, facilitating smoother integration of new features.
2026-08-30 23:09:13 +08:00
nan
32bcd45d7b Add new node asset scripts for geometry and shader operations
- Implemented `build_mesh_plane.py` to create a geometry node group for mesh planes with customizable parameters.
- Created `build_shadeless.py` for a shader node group that displays color without scene lighting while preserving shadows and reflections.
- Added `validate.py` to validate the integrity of the newly created node groups and their inputs.
- Introduced `validate_cutout.py` to ensure the functionality of cutout node groups and their dependencies.
- Developed `validate_mesh_plane.py` to test the mesh plane creation and its modifier settings.
2026-08-30 00:17:29 +08:00
nan
0cf04a13c6 feat: Implement upscale functionality with ONNX models
- Added upscale operator to handle image upscaling by 4x using AI models.
- Introduced new jobs for upscale processing in the server, including debug and standard upscale jobs.
- Created a new ONNX model handler for upscale operations, supporting tiled inference and resource management.
- Updated tests to cover new upscale functionality, including input validation and output verification.
- Added documentation for the upscale feature, detailing usage and model options.
2026-08-23 20:34:35 +08:00
nan
1613bd3194 Add image perspective editing and related tools
- Implemented the Image Perspective tool for editing image corners in Blender.
- Created a new operator `EditImagePerspective` to handle the perspective transformation.
- Added a preview feature for the perspective adjustment.
- Introduced the `ImagePolylineTool` for editing image masks with polylines.
- Developed backend support for Real-ESRGAN model inference, including ONNX integration.
- Added functionality for image masking and background removal.
- Created unit tests for the Real-ESRGAN ONNX model to ensure correct preprocessing and inference.
2026-08-22 22:17:10 +08:00
nan
af5603045c Remove obsolete implementation and simplify project structure 2026-08-21 09:46:50 +08:00