Refactor depth-related tests and improve parameter handling in image cutout symmetry
This commit is contained in:
@@ -97,12 +97,14 @@ def pinned_smooth(
|
||||
iterations,
|
||||
region,
|
||||
weight=1.0,
|
||||
movement=None,
|
||||
pin_boundary=True,
|
||||
pin_sharp=True,
|
||||
):
|
||||
"""Smooth positions toward a pinned target inside an influence region.
|
||||
|
||||
``weight`` is the smoothing weight: each point moves that share of the way
|
||||
to the target every iteration, scaled further by the sharpness of the
|
||||
normal field and the influence region.
|
||||
``pin_boundary`` sends boundary points to a boundary-only blur so an outline
|
||||
is never dragged inward. ``pin_sharp`` lowers the weight of creases through
|
||||
the sharpness of the normal field. Junction bands keep the sharpness weight
|
||||
@@ -158,12 +160,6 @@ def pinned_smooth(
|
||||
offset.operation = "SCALE"
|
||||
links.new(difference.outputs[0], offset.inputs[0])
|
||||
links.new(weight, offset.inputs[3])
|
||||
if movement is not None:
|
||||
masked = nodes.new("ShaderNodeVectorMath")
|
||||
masked.operation = "MULTIPLY"
|
||||
links.new(offset.outputs[0], masked.inputs[0])
|
||||
masked.inputs[1].default_value = movement
|
||||
offset = masked
|
||||
set_position = nodes.new("GeometryNodeSetPosition")
|
||||
links.new(current, set_position.inputs["Geometry"])
|
||||
links.new(offset.outputs[0], set_position.inputs["Offset"])
|
||||
|
||||
Reference in New Issue
Block a user