Refactor Cutout and Image Editing Logic

- Renamed "Base Plane Depth" to "Reference Depth" across validate_cutout.py for consistency.
- Introduced a new specification for Cutout mesh sampling to ensure source pixel spacing is preserved and limits are applied correctly.
- Unified naming conventions for image editing results to maintain consistency across Remove Background, Upscale, and Crop operations.
- Updated the handling of Refine Selection to ensure it retains the original bounds and does not apply unnecessary cropping.
- Enhanced material generation logic to connect image color directly to IOR Level, improving the rendering of dark areas.
- Established clear requirements for geometry depth controls and image result materials to ensure consistent behavior across different components.
- Removed outdated logic and ensured all changes are documented and tested for regression.
This commit is contained in:
2026-09-03 01:02:10 +08:00
parent a6041cbe03
commit bdbde1a10d
47 changed files with 1120 additions and 257 deletions

View File

@@ -70,7 +70,7 @@ def main():
"Subdivide",
"Thickness",
"Depth Scale",
"Base Plane Depth",
"Reference Depth",
"Uniform Scale",
"Depth Image",
]
@@ -79,7 +79,7 @@ def main():
]
assert [panel.name for panel in depth_panels] == ["Options", "Data"]
assert [item.name for item in depth_panels[0].interface_items] == [
"Base Plane Depth"
"Reference Depth"
]
assert [item.name for item in depth_panels[1].interface_items] == [
"Uniform Scale",