Refactor Cutout and Image Editing Logic
- Renamed "Base Plane Depth" to "Reference Depth" across validate_cutout.py for consistency. - Introduced a new specification for Cutout mesh sampling to ensure source pixel spacing is preserved and limits are applied correctly. - Unified naming conventions for image editing results to maintain consistency across Remove Background, Upscale, and Crop operations. - Updated the handling of Refine Selection to ensure it retains the original bounds and does not apply unnecessary cropping. - Enhanced material generation logic to connect image color directly to IOR Level, improving the rendering of dark areas. - Established clear requirements for geometry depth controls and image result materials to ensure consistent behavior across different components. - Removed outdated logic and ensured all changes are documented and tested for regression.
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@@ -3,6 +3,7 @@
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import json
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import math
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from dataclasses import dataclass
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from pathlib import Path
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class ImageEditWarning(ValueError):
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@@ -86,6 +87,29 @@ class SelectionMask:
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return result
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def save_selection_mask(path, selection_mask):
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"""Save one local Selection Mask beside a prepared image input."""
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import numpy as np
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path = Path(path).parent / "selection-mask.npy"
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np.save(path, selection_mask.values, allow_pickle=False)
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return path
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def load_selection_mask(path, bounds):
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"""Load a local Selection Mask sidecar without allowing object data."""
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import numpy as np
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values = np.load(Path(path), allow_pickle=False)
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return SelectionMask(values, bounds)
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def cleanup_selection_mask(path):
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"""Remove a local Selection Mask sidecar."""
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if path:
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Path(path).unlink(missing_ok=True)
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def selection_path_bounds(points):
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import numpy as np
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