Remove obsolete implementation and simplify project structure

This commit is contained in:
2026-08-21 09:46:50 +08:00
parent b5a2f9690c
commit af5603045c
100 changed files with 365 additions and 365 deletions

76
src/anyimage/menu.py Normal file
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@@ -0,0 +1,76 @@
import bpy
from .operators.image import is_image_empty
class AnyImageImageMenu(bpy.types.Menu):
bl_idname = "ANYIMAGE_MT_image_context"
bl_label = "AnyImage"
def draw(self, _context):
from .runtime import runtime
from .properties import required_models_ready
layout = self.layout
layout.operator_context = "INVOKE_DEFAULT"
layout.operator(
"anyimage.activate_balloon_tool",
text="Balloon Lasso Tool",
icon="MOD_SKIN",
)
layout.separator()
environment_ready = runtime.environment_ready()
if not environment_ready:
layout.operator(
"anyimage.install_environment",
text="Install Environment",
icon="IMPORT",
)
layout.operator(
"anyimage.install_environment_mirror",
text="Install Environment (Mirror)",
icon="IMPORT",
)
models_ready = required_models_ready()
if environment_ready and not models_ready:
layout.operator(
"anyimage.download_required_models",
text="Download Required Models",
icon="IMPORT",
)
features_ready = environment_ready and models_ready
if not features_ready:
layout.separator()
depth_plane_row = layout.row()
depth_plane_row.enabled = features_ready
depth_plane_row.operator(
"anyimage.convert_to_depth_plane",
text="Convert to Depth Plane",
icon="MOD_DISPLACE",
)
surface_row = layout.row()
surface_row.enabled = features_ready
surface_row.operator(
"anyimage.convert_to_surface",
text="Convert to Surface",
icon="MESH_GRID",
)
layout.separator()
background_row = layout.row()
background_row.enabled = features_ready
background_row.operator(
"anyimage.remove_image_background",
text="Remove Background",
icon="IMAGE_ALPHA",
)
def draw_image_context_menu(self, context):
if not is_image_empty(context.object):
return
self.layout.separator()
self.layout.menu(
AnyImageImageMenu.bl_idname,
text="AnyImage",
icon="PLUGIN",
)