feat: Add restore cutout depth extension with edge depth correction
- Introduced a new extension for restoring cutout depth with edge correction. - Implemented edge depth extension algorithm in `edge_depth.py` to enhance depth accuracy near cutout edges. - Updated `generate_moge_artifacts` to include an option for extending depth edges during depth generation. - Modified cutout job processing to enable edge depth extension based on depth request. - Added comprehensive tests for edge depth functionality, ensuring correct behavior under various scenarios. - Updated existing node loading functions to remove asset revision dependencies, simplifying the loading process. - Created new design and proposal documentation outlining the goals and decisions for the extension.
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@@ -72,7 +72,7 @@ def _assign_float_point_attribute(mesh, name, values):
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def load_cutout_node_group(shape):
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return load_node_group(CUTOUT_NODE_GROUP_NAMES[shape], asset_revision=26 if shape == "DEPTH_SOLID" else 14 if shape == "DEPTH_BALLOON" else 13)
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return load_node_group(CUTOUT_NODE_GROUP_NAMES[shape])
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def _connect_cutout_normal_scale(material):
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