Add comprehensive tests for image processing nodes and refactor node imports

- Introduced new test files for image layer, image plane, normal scale, object normal rotation, shadeless, and temporary attributes.
- Implemented tests to validate the behavior of alpha curves, depth layers, and normal scales in various rendering engines.
- Refactored import paths for node groups to align with the new directory structure.
- Added checks for temporary attribute lifetimes and ensured proper cleanup without warnings.
- Enhanced CLI commands to require the Blender group and validate the presence of generated node assets before packaging.
- Updated packaging scripts to enforce the existence of necessary assets, preventing build failures.
This commit is contained in:
2026-09-19 21:23:19 +08:00
parent 2b3c0194a6
commit 9debab5c0c
73 changed files with 500 additions and 217 deletions

View File

@@ -35,6 +35,15 @@ PLATFORM_CONFIGS = {
PLATFORMS = tuple(PLATFORM_CONFIGS)
def require_node_asset():
"""Fail before packaging when the generated node asset is absent."""
asset_path = SOURCE_DIR / "assets" / "O_AnyImage.blend"
if not asset_path.is_file():
raise RuntimeError(
"Node asset is missing; run: uv run --group blender node-group build"
)
def project_dependencies():
"""Return Extension wheel requirements declared by the project."""
project = tomllib.loads(
@@ -171,6 +180,7 @@ def manifest_for_platform(platform, wheels):
def _build_extension(platform, wheels):
require_node_asset()
wheels = extension_wheels(wheels)
manifest_text = manifest_for_platform(platform, wheels)
manifest = tomllib.loads(manifest_text)