Add new functionality for image rectification and depth metadata handling
- Implemented a preview tool for rectifying images with interactive aspect controls in `preview.py`. - Added tests for depth metadata loading to ensure consistent schema usage in `test_depth_metadata.py`. - Developed comprehensive tests for cutout calibration processes in `test_cutout_calibration.py`, including stability checks and depth calibration. - Created tests for frame compositing operations in `test_frame_compositing.py`, ensuring correct handling of depth and transparency. - Introduced material slot inheritance functionality in `material_slots.py` to manage geometry material assignments. - Built shared shader nodes for material processing in `shader.py`, including roughness and bump mapping setups.
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@@ -3,7 +3,7 @@
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import bpy
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from ..common.nodes import prepare_node_group
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from ..common.material import inherit_material_slots
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from ..common.material_slots import inherit_material_slots
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IMAGE_PLANE_GROUP_NAME = "O Image Plane"
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@@ -61,6 +61,7 @@ def build_image_plane_group():
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geometry = new_socket(interface, "Geometry", "INPUT", "NodeSocketGeometry")
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geometry.structure_type = "SINGLE"
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subdivide = new_socket(interface, "Subdivide", "INPUT", "NodeSocketInt")
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subdivide.description = "Increase mesh density to represent finer shapes. Higher levels create more vertices and require more processing time."
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subdivide.default_value = 0
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subdivide.min_value = 0
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subdivide.max_value = 10
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