Add new functionality for image rectification and depth metadata handling
- Implemented a preview tool for rectifying images with interactive aspect controls in `preview.py`. - Added tests for depth metadata loading to ensure consistent schema usage in `test_depth_metadata.py`. - Developed comprehensive tests for cutout calibration processes in `test_cutout_calibration.py`, including stability checks and depth calibration. - Created tests for frame compositing operations in `test_frame_compositing.py`, ensuring correct handling of depth and transparency. - Introduced material slot inheritance functionality in `material_slots.py` to manage geometry material assignments. - Built shared shader nodes for material processing in `shader.py`, including roughness and bump mapping setups.
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@@ -65,7 +65,7 @@ def surface(*, step=6.0, size=1.0, resolution=2, wrapper=False):
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("Depth Scale", 1.0),
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("Thickness", 0.0),
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("Front Inflation", 0.0),
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("Split Threshold", 0.0),
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("Depth Split", 0.0),
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("Mode", 1),
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("Smooth", 0),
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("Boundary Smooth", 0),
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@@ -73,7 +73,7 @@ def surface(*, step=6.0, size=1.0, resolution=2, wrapper=False):
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set_value(name, value)
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if wrapper:
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set_value("Cleanup Threshold", 0.0)
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set_value("Inward Axis", 0)
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set_value("Depth Axis", 0)
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set_value("Smooth", 0)
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return obj, set_value
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