Add new functionality for image rectification and depth metadata handling
- Implemented a preview tool for rectifying images with interactive aspect controls in `preview.py`. - Added tests for depth metadata loading to ensure consistent schema usage in `test_depth_metadata.py`. - Developed comprehensive tests for cutout calibration processes in `test_cutout_calibration.py`, including stability checks and depth calibration. - Created tests for frame compositing operations in `test_frame_compositing.py`, ensuring correct handling of depth and transparency. - Introduced material slot inheritance functionality in `material_slots.py` to manage geometry material assignments. - Built shared shader nodes for material processing in `shader.py`, including roughness and bump mapping setups.
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@@ -9,14 +9,6 @@ from tests.support.blender import mock_bpy_imports
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def load_common_modules():
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fake_bpy = ModuleType("bpy")
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fake_bpy.props = SimpleNamespace(
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BoolProperty=lambda **options: options,
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EnumProperty=lambda **options: options,
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FloatProperty=lambda **options: options,
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IntProperty=lambda **options: options,
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StringProperty=lambda **options: options,
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)
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fake_bpy.types = SimpleNamespace(Menu=object, Operator=object)
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fake_bpy.path = SimpleNamespace(abspath=lambda path: path)
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fake_bpy.context = SimpleNamespace(scene=None)
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@@ -58,9 +50,7 @@ def load_common_modules():
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name: ModuleType(name)
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for name in (
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"anyimage",
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"anyimage.operators",
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"anyimage.common",
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"anyimage.operators.convert_to_plane",
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)
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}
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for package in packages.values():
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@@ -80,4 +70,4 @@ def load_common_modules():
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specification.loader.exec_module(module)
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loaded.append(module)
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return SimpleNamespace(image=loaded[0], node=loaded[1], material=loaded[2], object=loaded[3])
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return SimpleNamespace(image=loaded[0], material=loaded[2], object=loaded[3])
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