feat: Add new Geometry Nodes groups for image relief and shadeless shader
- Implemented the "O Image Relief Plane" Geometry Nodes group to create a fixed-base image relief using depth images and various parameters. - Created the "O Shadeless" shader node group to display color without scene lighting while preserving shadows and reflections. - Introduced a preview feature for node groups, allowing for interactive visualization of node arrangements in an HTML format. - Added a template HTML file for rendering node previews with customizable views and controls.
This commit is contained in:
@@ -19,7 +19,6 @@ def run(context, parameters):
|
||||
input_path,
|
||||
generate_depth=generate_depth,
|
||||
normal_mode=normal_mode,
|
||||
correct_edge_depth=generate_depth,
|
||||
alpha_threshold=float(parameters.get("alpha_threshold", 0.9)),
|
||||
)
|
||||
result.update({key: path.name for key, path in artifacts.items()})
|
||||
|
||||
@@ -5,6 +5,9 @@ from ..media import copy_color_images, input_frames
|
||||
|
||||
|
||||
def run(context, parameters):
|
||||
plane_type = parameters["plane_type"]
|
||||
if plane_type not in {"DEPTH", "RELIEF"}:
|
||||
raise ValueError(f"Unsupported plane type: {plane_type}")
|
||||
context.progress(0.05, "Preparing depth conversion")
|
||||
context.directory.mkdir(parents=True, exist_ok=True)
|
||||
with input_frames(context, parameters) as images:
|
||||
@@ -16,7 +19,7 @@ def run(context, parameters):
|
||||
parameters,
|
||||
images[0],
|
||||
generate_depth=True,
|
||||
normal_mode="TANGENT",
|
||||
normal_mode="OBJECT" if plane_type == "DEPTH" else "TANGENT",
|
||||
)
|
||||
context.check_cancelled()
|
||||
context.progress(1.0, "Depth conversion data is ready")
|
||||
|
||||
Reference in New Issue
Block a user