Optimize Cutout Geometry Nodes

- Refactor Depth Cutout to reuse the projected outline field, reducing redundant boundary calculations and improving performance.
- Derive the center field from shared low-frequency fields, eliminating an unnecessary blur operation.
- Implement triangle-only strip cleanup for Depth Cutout, as the input is confirmed to be triangulated.
- Short-circuit zero-thickness branches in both Cutout and Depth Cutout to avoid unnecessary geometry generation.
- Standardize internal attribute naming with a new `_o_` prefix and implement wildcard cleanup for temporary attributes.
- Update relevant tests to ensure functionality remains consistent and validate changes against existing behavior.
This commit is contained in:
2026-09-16 08:42:13 +08:00
parent cf512dc013
commit 7f878a2f3f
22 changed files with 584 additions and 135 deletions

View File

@@ -27,7 +27,9 @@ def test_depth_attribute_cleanup_has_no_warnings(kind):
assert mesh.vertices
assert not {a.name for a in mesh.attributes} & {
".o_anyimage_depth_cut", ".o_anyimage_original_boundary",
"_o_anyimage_depth_cut",
}
assert not any(a.name.startswith("_o_") for a in mesh.attributes)
assert not list(modifier.node_warnings), [
warning.message for warning in modifier.node_warnings
]