Add comprehensive tests for edge depth extension, empty image edits, and material view adaptation
- Introduced `test_edge_depth.py` to validate the functionality of edge depth extension, ensuring core alpha preservation, proper depth handling, and edge padding behavior. - Created `test_empty_image_edits.py` to verify the behavior of image edits in Blender, focusing on shared edits, preservation of image properties, and handling of failed operations. - Developed `test_material_view_adaptation.py` to test material adaptation preferences, ensuring color space and alpha settings are correctly applied and preserved across various scenarios.
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@@ -61,6 +61,12 @@ def configured_storage_root():
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return DEFAULT_STORAGE_ROOT
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def configured_material_view_adaptation(context=None):
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return bool(
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getattr(addon_preferences(context), "adapt_material_to_view_transform", True)
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)
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def configured_max_cutout_mesh_resolution(context=None):
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preferences = addon_preferences(context)
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value = int(
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@@ -109,6 +115,14 @@ def geometry_model_items(owner, context):
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class AnyImagePreferences(bpy.types.AddonPreferences):
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bl_idname = ADDON_PACKAGE
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adapt_material_to_view_transform: bpy.props.BoolProperty(
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name="Adapt to Scene View Transform",
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description=(
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"Use the scene view transform's inverse color space with Straight alpha "
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"for new material color textures; otherwise use sRGB with Premultiplied alpha"
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),
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default=True,
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)
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storage_root: bpy.props.StringProperty(
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name="Storage Root",
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description=(
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@@ -243,6 +257,9 @@ class AnyImagePreferences(bpy.types.AddonPreferences):
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"AI Upscale Image",
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)
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shading = self._draw_box(layout, "Shading")
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shading.prop(self, "adapt_material_to_view_transform")
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tools = self._draw_box(layout, "Tools")
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tools.label(text="Frame Tool")
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tools.prop(self, "max_frame_resolution")
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