Add depth surface processing and layout tools
- Implemented `cutout_depth_surface.py` for face separation and connected thickness calculations for depth surface assets. - Created `cutout_depth_surface_layout.py` to arrange nodes for staggered calculation branches in depth surface processing. - Authored `geometry_layouts.py` to define layouts for various geometry assets, including image cutouts and depth planes. - Introduced `node_layout.py` for shared presentation rules, facilitating node arrangement and validation in geometry-node layouts.
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@@ -1,4 +1,5 @@
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import unittest
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import sys
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from pathlib import Path
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@@ -7,6 +8,26 @@ SOURCE_ROOT = PROJECT_ROOT / "src" / "anyimage"
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class NodeAssetsTest(unittest.TestCase):
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def test_geometry_assets_have_readable_local_layouts(self):
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import bpy
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sys.path.insert(0, str(PROJECT_ROOT / "tools" / "node_assets"))
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from node_layout import validate_node_layout
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bpy.ops.wm.read_factory_settings(use_empty=True)
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with bpy.data.libraries.load(
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str(SOURCE_ROOT / "assets" / "O_AnyImage.blend")
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) as (source, target):
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target.node_groups = list(source.node_groups)
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groups = [
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group
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for group in target.node_groups
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if group.bl_idname == "GeometryNodeTree"
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]
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self.assertEqual(len(groups), 7)
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for group in groups:
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validate_node_layout(group)
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def test_production_code_does_not_create_node_groups(self):
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offenders = []
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for path in SOURCE_ROOT.rglob("*.py"):
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@@ -15,9 +36,9 @@ class NodeAssetsTest(unittest.TestCase):
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self.assertEqual(offenders, [])
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def test_runtime_node_group_entries_load_assets(self):
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material_source = (
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SOURCE_ROOT / "common" / "material.py"
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).read_text(encoding="utf-8")
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material_source = (SOURCE_ROOT / "common" / "material.py").read_text(
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encoding="utf-8"
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)
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mesh_plane_source = (
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SOURCE_ROOT / "operators" / "convert_to_plane" / "mesh_plane.py"
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).read_text(encoding="utf-8")
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