Add tests for foreground preservation and refactor geometry node asset
- Implement test to ensure foreground preserves source RGB and Ben2 alpha in WorkerTest. - Remove outdated tests related to background distance and original background depth. - Update geometry node asset to reflect new naming conventions and structure. - Introduce validation for depth plane asset, ensuring correct input/output configurations and attribute handling. - Adjust confidence and edge parameters in geometry node asset to support a wider range of values.
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@@ -67,7 +67,7 @@ class SnapFormSettings(bpy.types.PropertyGroup):
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)
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conf_thresh_percentile: bpy.props.FloatProperty(
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name="Confidence Threshold",
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description="Remove the lowest-confidence percentile of points or mesh faces",
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description="Remove the lowest-confidence percentile of points or surface faces",
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default=40.0,
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min=0.0,
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max=100.0,
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@@ -135,8 +135,8 @@ class SnapFormSettings(bpy.types.PropertyGroup):
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),
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(
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"mesh",
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"Textured Mesh (GLB)",
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"Generate one filtered textured depth mesh per input image",
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"Textured Surface (GLB)",
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"Generate one filtered textured depth surface per input image",
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),
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),
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default="glb",
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