feat(cutout): implement boundary padding for cutout textures
- Introduced a new `Boundary Padding` preference in the Cutout Tool with a default of 2 px and a configurable range of 1-4 px. - Updated the Cutout client to establish inward mapping from the final Mask, sampling in a fixed direction and processing independent material RGBA and Depth. - Enhanced the handling of RGBA and Depth during cutout operations, ensuring proper mapping and preservation of source data. - Added tests to validate the new boundary padding functionality and its integration with existing cutout processes. feat(geometry): remove overall mesh smoothing from geometry nodes - Removed the `Smooth` input from several geometry node groups to eliminate unnecessary overall mesh smoothing. - Retained `Smooth Weight` for depth nodes while removing it from Cutout and Relief Plane nodes. - Ensured that boundary, normal, and fill smoothing behaviors remain intact and consistent. - Updated tests and documentation to reflect the changes in node interfaces and behaviors. feat(normals): scale tangent normals with depth - Reused the existing `o_normal_reduction` attribute to adjust Tangent Normal strength based on the geometry's `Depth Scale`. - Ensured that Tangent Normal strength is consistent with the geometry depth, preserving full strength for materials that do not provide the attribute. - Updated tests to verify the correct behavior of normal strength adjustments in both Tangent and Object Space.
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@@ -125,7 +125,17 @@ def test_effective_length_report_and_geometry_share_value():
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patch.object(operators, "build_base_shape") as build, \
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patch.object(operators, "create_shape_object") as create, \
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patch.object(operators.bpy.ops.ed, "undo_push", return_value={"FINISHED"}):
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operators.create_cutout_shape(context, object(), "FLAT", 10, np.ones((10, 10)), (0, 0, 10, 10), color_image=object(), report=report)
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operators.create_cutout_shape(
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context,
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object(),
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"FLAT",
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10,
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np.ones((10, 10)),
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(0, 0, 10, 10),
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boundary_padding=0.0,
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color_image=object(),
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report=report,
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)
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assert build.call_args.args[2] == 20
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assert create.call_args.args[3] == 20
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assert report.call_args.args[0] == {"INFO"}
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