feat(cutout): implement boundary padding for cutout textures
- Introduced a new `Boundary Padding` preference in the Cutout Tool with a default of 2 px and a configurable range of 1-4 px. - Updated the Cutout client to establish inward mapping from the final Mask, sampling in a fixed direction and processing independent material RGBA and Depth. - Enhanced the handling of RGBA and Depth during cutout operations, ensuring proper mapping and preservation of source data. - Added tests to validate the new boundary padding functionality and its integration with existing cutout processes. feat(geometry): remove overall mesh smoothing from geometry nodes - Removed the `Smooth` input from several geometry node groups to eliminate unnecessary overall mesh smoothing. - Retained `Smooth Weight` for depth nodes while removing it from Cutout and Relief Plane nodes. - Ensured that boundary, normal, and fill smoothing behaviors remain intact and consistent. - Updated tests and documentation to reflect the changes in node interfaces and behaviors. feat(normals): scale tangent normals with depth - Reused the existing `o_normal_reduction` attribute to adjust Tangent Normal strength based on the geometry's `Depth Scale`. - Ensured that Tangent Normal strength is consistent with the geometry depth, preserving full strength for materials that do not provide the attribute. - Updated tests to verify the correct behavior of normal strength adjustments in both Tangent and Object Space.
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@@ -9,6 +9,7 @@ from ...common.image import (
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)
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from ...common.depth import (
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depth_uniform_scale,
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fit_image_depth_direction,
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load_depth_metadata,
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load_depth_result_image,
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)
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@@ -80,12 +81,26 @@ def create_depth_plane_object(
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modifier.node_group = node_group
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modifier.show_group_selector = False
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uniform_scale = depth_uniform_scale(source_object, depth_metadata)
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for name, value in (
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inputs = [
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("Subdivide", max(0, min(10, int(subdivisions)))),
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("Reference Depth", depth_metadata["reference_depth"] * uniform_scale),
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("Uniform Scale", uniform_scale),
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("Depth Image", depth_image),
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):
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]
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if plane_type == "RELIEF":
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try:
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depth_direction = fit_image_depth_direction(
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depth_image,
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bounds,
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uniform_scale,
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)
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except ValueError:
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depth_direction = (0.0, 0.0, 1.0)
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inputs.append((
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"Depth Direction",
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depth_direction,
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))
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for name, value in inputs:
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set_modifier_input(
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modifier,
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modifier_input_identifier(node_group, name),
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