feat(node_assets): add image plane geometry nodes and validation scripts
- Implemented `image_plane.py` to build the Image Plane Geometry Nodes group with customizable parameters for geometry, subdivide, and thickness. - Created `image_plane_validation.py` to validate the functionality of the image plane, ensuring correct geometry generation and material assignment. - Developed `material_layers.py` to construct shader node groups for image materials, including depth and normal handling. - Authored `plane_layouts.py` to define node arrangements for image geometry assets. - Introduced `shadeless.py` to create a shadeless shader node group that displays color without scene lighting while preserving shadows and reflections.
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@@ -8,10 +8,10 @@ from pathlib import Path
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PROJECT_ROOT = Path(__file__).resolve().parents[1]
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BLENDER_SCRIPTS = (
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"build.py",
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"validate.py",
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"validate_mesh_plane.py",
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"validate_cutout.py",
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"asset_library.py",
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"asset_validation.py",
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"image_plane_validation.py",
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"cutout_validation.py",
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)
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