feat(node_assets): add image plane geometry nodes and validation scripts
- Implemented `image_plane.py` to build the Image Plane Geometry Nodes group with customizable parameters for geometry, subdivide, and thickness. - Created `image_plane_validation.py` to validate the functionality of the image plane, ensuring correct geometry generation and material assignment. - Developed `material_layers.py` to construct shader node groups for image materials, including depth and normal handling. - Authored `plane_layouts.py` to define node arrangements for image geometry assets. - Introduced `shadeless.py` to create a shadeless shader node group that displays color without scene lighting while preserving shadows and reflections.
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@@ -3,7 +3,6 @@ from .cutout_tool import (
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CutoutSelectionToShape,
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SelectCutoutSelection,
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)
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from .debug import DebugBen2, DebugDa3, DebugMoge2, DebugUpscale
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from .image_edit_tool import CLASSES as IMAGE_EDIT_TOOL_CLASSES
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from .convert_to_plane import (
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ConvertToDepthPlane,
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@@ -25,10 +24,6 @@ CLASSES = (
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OpenAIEnvironmentSettings,
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DownloadModel,
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DownloadRequiredModels,
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DebugDa3,
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DebugMoge2,
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DebugBen2,
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DebugUpscale,
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GenerateDepthPlane,
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CutoutSelectionToShape,
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SelectCutoutSelection,
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