feat(node_assets): add image plane geometry nodes and validation scripts

- Implemented `image_plane.py` to build the Image Plane Geometry Nodes group with customizable parameters for geometry, subdivide, and thickness.
- Created `image_plane_validation.py` to validate the functionality of the image plane, ensuring correct geometry generation and material assignment.
- Developed `material_layers.py` to construct shader node groups for image materials, including depth and normal handling.
- Authored `plane_layouts.py` to define node arrangements for image geometry assets.
- Introduced `shadeless.py` to create a shadeless shader node group that displays color without scene lighting while preserving shadows and reflections.
This commit is contained in:
2026-09-08 23:24:27 +08:00
parent 196b964efc
commit 4c902ed7db
155 changed files with 9700 additions and 10393 deletions

View File

@@ -3,7 +3,6 @@ from .cutout_tool import (
CutoutSelectionToShape,
SelectCutoutSelection,
)
from .debug import DebugBen2, DebugDa3, DebugMoge2, DebugUpscale
from .image_edit_tool import CLASSES as IMAGE_EDIT_TOOL_CLASSES
from .convert_to_plane import (
ConvertToDepthPlane,
@@ -25,10 +24,6 @@ CLASSES = (
OpenAIEnvironmentSettings,
DownloadModel,
DownloadRequiredModels,
DebugDa3,
DebugMoge2,
DebugBen2,
DebugUpscale,
GenerateDepthPlane,
CutoutSelectionToShape,
SelectCutoutSelection,