feat(node_assets): add image plane geometry nodes and validation scripts

- Implemented `image_plane.py` to build the Image Plane Geometry Nodes group with customizable parameters for geometry, subdivide, and thickness.
- Created `image_plane_validation.py` to validate the functionality of the image plane, ensuring correct geometry generation and material assignment.
- Developed `material_layers.py` to construct shader node groups for image materials, including depth and normal handling.
- Authored `plane_layouts.py` to define node arrangements for image geometry assets.
- Introduced `shadeless.py` to create a shadeless shader node group that displays color without scene lighting while preserving shadows and reflections.
This commit is contained in:
2026-09-08 23:24:27 +08:00
parent 196b964efc
commit 4c902ed7db
155 changed files with 9700 additions and 10393 deletions

View File

@@ -79,19 +79,6 @@ def require_model(model_key):
return model
def da3_parameters(settings, path, model, process_res, start_frame):
return {
"input": str(path),
"model": model,
"process_res": process_res,
"process_res_method": "upper_bound_resize",
"video_frames": settings.video_frames,
"start_frame": start_frame,
"device": production_device().lower(),
"ref_view_strategy": settings.ref_view_strategy,
}
def moge2_parameters(settings, path, model, resolution_level, start_frame):
return {
"input": str(path),

View File

@@ -281,5 +281,3 @@ def set_displacement_only(material):
if owner is not None and hasattr(owner, property_name):
setattr(owner, property_name, "DISPLACEMENT")
return