feat(node_assets): add image plane geometry nodes and validation scripts

- Implemented `image_plane.py` to build the Image Plane Geometry Nodes group with customizable parameters for geometry, subdivide, and thickness.
- Created `image_plane_validation.py` to validate the functionality of the image plane, ensuring correct geometry generation and material assignment.
- Developed `material_layers.py` to construct shader node groups for image materials, including depth and normal handling.
- Authored `plane_layouts.py` to define node arrangements for image geometry assets.
- Introduced `shadeless.py` to create a shadeless shader node group that displays color without scene lighting while preserving shadows and reflections.
This commit is contained in:
2026-09-08 23:24:27 +08:00
parent 196b964efc
commit 4c902ed7db
155 changed files with 9700 additions and 10393 deletions

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@@ -24,9 +24,9 @@ nav:
- Clipboard Image: internals/operators/clipboard-image.md
- Convert to Plane: internals/operators/convert-to-plane.md
- Cutout Tool: internals/operators/cutout-tool.md
- Debug Operator: internals/operators/debug.md
- Image Tool: internals/operators/image-tool.md
- Perspective Tool: internals/operators/perspective-tool.md
- Frame: internals/operators/frame.md
- Mask: internals/operators/mask.md
- Rectify: internals/operators/rectify.md
- Remove Background: internals/operators/remove-background.md
- Upscale: internals/operators/upscale.md
- 开发维护: