Add new tests and functionality for image processing and geometry handling
- Introduced color_image.py for preparing standalone color images for tests. - Added hdr_image.py to create HDR textures for testing. - Implemented test_image_depth_panorama.py to evaluate panorama topology, UVs, and depth discontinuities. - Created test_shadeless.py to validate the opacity and HDR color endpoints of the Shadeless group. - Developed moge3_export.py for exporting dynamic MoGe-3 backbone and ONNX graphs. - Added material.py to inherit material slots onto generated geometry. - Built image_depth_panorama.py to construct a quad panorama with depth separation and sampling.
This commit is contained in:
@@ -7,7 +7,7 @@ from ..common.nodes import prepare_node_group, float_input
|
||||
from ..common.smoothing import expand_smooth
|
||||
from ..common.depth_surface import (
|
||||
project_depth_surface, thicken_depth_surface, remove_surface_attributes,
|
||||
split_depth_surface, store_surface_camera,
|
||||
split_depth_surface, sample_face_camera, store_surface_camera,
|
||||
)
|
||||
|
||||
DEPTH_PLANE_NODE_GROUP_NAME = "O Image Depth Plane"
|
||||
@@ -63,7 +63,7 @@ def build_image_depth_plane_group(image_plane_group):
|
||||
smooth_weight.min_value, smooth_weight.max_value = 0.0, 1.0
|
||||
smooth_weight.subtype = "FACTOR"
|
||||
validity_threshold = _interface_socket(group, "Validity Threshold", "INPUT", "NodeSocketFloat", parent=options)
|
||||
validity_threshold.default_value = 0.9
|
||||
validity_threshold.default_value = 0.1
|
||||
validity_threshold.min_value, validity_threshold.max_value = 0.0, 1.0
|
||||
validity_threshold.subtype = "FACTOR"
|
||||
data = group.interface.new_panel(name="Data", default_closed=True)
|
||||
@@ -111,13 +111,10 @@ def build_image_depth_plane_group(image_plane_group):
|
||||
invalid.data_type, invalid.operation = "FLOAT", "LESS_THAN"
|
||||
links.new(threshold_input.outputs["Validity Threshold"], invalid.inputs["B"])
|
||||
links.new(channels.outputs["Alpha"], invalid.inputs["A"])
|
||||
points = nodes.new("GeometryNodeFieldOnDomain")
|
||||
points.data_type, points.domain = "BOOLEAN", "POINT"
|
||||
links.new(invalid.outputs["Result"], points.inputs["Value"])
|
||||
delete = nodes.new("GeometryNodeDeleteGeometry")
|
||||
delete.domain, delete.mode = "FACE", "ALL"
|
||||
links.new(plane.outputs["Geometry"], delete.inputs["Geometry"])
|
||||
links.new(points.outputs["Value"], delete.inputs["Selection"])
|
||||
links.new(invalid.outputs["Result"], delete.inputs["Selection"])
|
||||
cull_controls = _group_input(nodes, {"Valid Only"})
|
||||
cull = nodes.new("GeometryNodeSwitch")
|
||||
cull.input_type = "GEOMETRY"
|
||||
@@ -126,7 +123,7 @@ def build_image_depth_plane_group(image_plane_group):
|
||||
links.new(plane.outputs["Geometry"], cull.inputs["False"])
|
||||
split_input = _group_input(nodes, {"Split Threshold"})
|
||||
geometry = split_depth_surface(
|
||||
group, cull.outputs["Output"], texture_input.outputs["Depth Image"],
|
||||
group, cull.outputs["Output"], sample_face_camera(group, texture_input.outputs["Depth Image"]),
|
||||
split_input.outputs["Split Threshold"], scale_input.outputs["Uniform Scale"],
|
||||
)
|
||||
geometry, camera = store_surface_camera(
|
||||
|
||||
Reference in New Issue
Block a user