Add new tests and functionality for image processing and geometry handling
- Introduced color_image.py for preparing standalone color images for tests. - Added hdr_image.py to create HDR textures for testing. - Implemented test_image_depth_panorama.py to evaluate panorama topology, UVs, and depth discontinuities. - Created test_shadeless.py to validate the opacity and HDR color endpoints of the Shadeless group. - Developed moge3_export.py for exporting dynamic MoGe-3 backbone and ONNX graphs. - Added material.py to inherit material slots onto generated geometry. - Built image_depth_panorama.py to construct a quad panorama with depth separation and sampling.
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@@ -30,6 +30,8 @@
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"GeometryNodeFlipFaces": 0,
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"GeometryNodeGroup": 1,
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"GeometryNodeImageTexture": 2,
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"GeometryNodeImageInfo": 0,
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"GeometryNodeSetMaterial": 0,
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"GeometryNodeInputIndex": 0,
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"GeometryNodeInputMeshEdgeNeighbors": 0,
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"GeometryNodeInputMeshEdgeVertices": 0,
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