Add new tests and functionality for image processing and geometry handling
- Introduced color_image.py for preparing standalone color images for tests. - Added hdr_image.py to create HDR textures for testing. - Implemented test_image_depth_panorama.py to evaluate panorama topology, UVs, and depth discontinuities. - Created test_shadeless.py to validate the opacity and HDR color endpoints of the Shadeless group. - Developed moge3_export.py for exporting dynamic MoGe-3 backbone and ONNX graphs. - Added material.py to inherit material slots onto generated geometry. - Built image_depth_panorama.py to construct a quad panorama with depth separation and sampling.
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@@ -18,6 +18,6 @@ def test_saved_asset_inventory():
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if bpy.app.version >= (5, 0, 0):
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assert node_group.library is not None
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if name in {"O Image Depth Layer", "O Shadeless"}:
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expected = ["Color", "Alpha", "Depth", "Bump Scale"] if name == "O Image Depth Layer" else ["Color"]
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expected = ["Color", "Alpha", "Depth", "Bump Scale"] if name == "O Image Depth Layer" else ["Color", "Alpha"]
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assert [item.name for item in node_group.interface.items_tree
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if item.item_type == "SOCKET" and item.in_out == "INPUT"] == expected
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