Add tests and implement boundary smoothing and cutout functionality

- Introduced tests for boundary smoothing in `test_boundary_smoothing.py`, verifying that smoothing reduces stair-step artifacts while preserving boundary integrity.
- Added tests for cutout boundary behavior in `test_cutout_boundary.py`, ensuring proper handling of boundary triangles and normal blending.
- Created `test_temporary_attributes.py` to check the cleanup of temporary attributes across depth modifier branches, ensuring no warnings are raised.
- Implemented point culling functionality in `test_validity.py`, confirming that invalid points are removed without affecting adjacent geometry.
- Developed boundary smoothing logic in `boundary_smoothing.py`, allowing for depth smoothing while maintaining edge integrity.
- Added cutout boundary management in `cutout_boundary.py`, including functions for removing boundary triangles and tapering thickness profiles.
- Implemented validity checks in `validity.py` to ensure proper deletion of invalid vertices and associated wire edges.
This commit is contained in:
2026-09-11 20:37:20 +08:00
parent e8129fe495
commit 31074bd511
85 changed files with 2501 additions and 1451 deletions

View File

@@ -6,7 +6,7 @@ import bpy
from ...common.material import create_image_material
from ...common.color_image import material_color_image
from ...common.image import image_pixels
from ...common.image import cleanup_image_input, image_pixels, save_packed_image
CLIPBOARD_HASH_PROPERTY = "anyimage_clipboard_sha256"
CLIPBOARD_CONTENT_PROPERTY = "anyimage_clipboard_content_sha256"
@@ -49,6 +49,10 @@ class PasteTargetError(RuntimeError):
pass
class BrushPreviewError(RuntimeError):
pass
def target_for_context(context):
area = getattr(context, "area", None)
area_type = getattr(area, "type", None)
@@ -367,10 +371,31 @@ def set_tool_texture(context, image):
raise PasteTargetError(
f"The active brush could not use the image texture: {error}"
) from error
_redraw_area(context)
try:
if getattr(context, "mode", "") == "PAINT_TEXTURE":
_set_brush_preview(context, brush, image)
finally:
_redraw_area(context)
return texture
def _set_brush_preview(context, brush, image):
preview_path = None
try:
preview_path = save_packed_image(image, context.scene)
with context.temp_override(id=brush):
result = bpy.ops.ed.lib_id_load_custom_preview(filepath=str(preview_path))
if result != {"FINISHED"}:
raise RuntimeError("Blender did not load the custom preview")
except (OSError, RuntimeError, ValueError) as error:
raise BrushPreviewError(
f"Texture pasted, but the brush preview could not be updated: {error}"
) from error
finally:
if preview_path is not None:
cleanup_image_input(preview_path, True)
def _set_unbiased_paint_color(context, brush):
if getattr(context, "mode", "") not in WHITE_BRUSH_COLOR_MODES:
return

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@@ -3,6 +3,7 @@ import sys
import bpy
from .actions import (
BrushPreviewError,
PasteTargetError,
acquire_packed_image,
paste_image,
@@ -134,6 +135,9 @@ class PasteClipboardImage(bpy.types.Operator):
import_as=self.import_as,
shadeless=self.shadeless,
)
except BrushPreviewError as error:
self.report({"WARNING"}, str(error))
return {"FINISHED"}
except (OSError, RuntimeError, PasteTargetError) as error:
if image is not None and not image_reused and image.users == 0:
bpy.data.images.remove(image)

View File

@@ -35,7 +35,7 @@ def create_panorama_from_result(context, result, operator):
try:
with material_color_image(input_path=operator.color_path) as color:
metadata = load_panorama_metadata(result.file("depth_metadata"))
group = load_node_group("O Image Depth Panorama")
group = load_node_group("O Image Depth Panorama", asset_revision=14)
depth = load_depth_result_image(result.file("depth"), source, metadata)
material = create_image_material(source.data, color, shadeless=True, scene=context.scene,
texture_extension="REPEAT")

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@@ -62,7 +62,7 @@ def create_depth_plane_object(
node_group = load_node_group({
"DEPTH": "O Image Depth Plane",
"RELIEF": "O Image Relief Plane",
}[plane_type])
}[plane_type], asset_revision=14 if plane_type == "DEPTH" else None)
source_name = source_object.name
bounds = image_empty_bounds(source_object)
mesh = create_image_plane_mesh(source_name, bounds)

View File

@@ -99,7 +99,7 @@ def _assign_float_point_attribute(mesh, name, values):
def load_cutout_node_group(shape):
return load_node_group(CUTOUT_NODE_GROUP_NAMES[shape], asset_revision=11)
return load_node_group(CUTOUT_NODE_GROUP_NAMES[shape], asset_revision=18 if shape == "DEPTH_SOLID" else 11)
def _connect_cutout_normal_scale(material):