feat: Add GitHub Actions workflow for building and testing the Depth Anything 3 extension

- Create a build workflow in `.github/workflows/build.yml` to automate the build process.
- Configure Python environment and install dependencies.
- Add steps for running tests and packaging the extension.

chore: Initialize project metadata and dependencies for Depth Anything 3

- Add `pyproject.toml` for project configuration and dependencies.
- Include optional dependencies for app and gs functionalities.
- Define project scripts and metadata.

chore: Add requirements file for Depth Anything 3 dependencies

- Create `requirements.txt` listing all necessary packages for the project.

feat: Implement export utility functions for Depth Anything 3

- Create `src/depth_anything_3/utils/export/__init__.py` to handle various export formats.
- Implement functions for exporting predictions in different formats.

feat: Add ray utility functions for homography estimation

- Create `src/depth_anything_3/utils/ray_utils.py` with functions for computing optimal rotation and homography using RANSAC.

feat: Implement vendor preparation script

- Add `prepare_vendor.py` to manage third-party dependencies and artifacts.
- Include functions for downloading and verifying artifacts based on a lock file.

test: Add unit tests for vendor preparation script

- Create `tests/test_prepare_vendor.py` to test artifact downloading and verification.
- Implement tests for handling hash mismatches and unsupported platforms.

chore: Add vendor lock file for dependency management

- Create `vendor.lock.toml` to define artifacts and platforms for the project.
This commit is contained in:
2026-08-09 11:44:24 +08:00
parent 97a720051f
commit 2e8af26cdf
17 changed files with 1341 additions and 108 deletions

106
pack.py
View File

@@ -1,3 +1,4 @@
import hashlib
import io
import tarfile
import tomllib
@@ -7,28 +8,64 @@ from zipfile import ZIP_DEFLATED, ZipFile
PROJECT_ROOT = Path(__file__).resolve().parent
SOURCE_DIR = PROJECT_ROOT / "src" / "snapform"
SOURCES_DIR = PROJECT_ROOT / "sources"
VENDOR_DIR = PROJECT_ROOT / "vendor"
DIST_DIR = PROJECT_ROOT / "dist"
PATCHES_DIR = SOURCES_DIR / "patches"
PATCHES_DIR = PROJECT_ROOT / "patches"
LOCK_PATH = PROJECT_ROOT / "vendor.lock.toml"
def load_vendor_lock():
"""Return the locked third-party artifact metadata."""
with LOCK_PATH.open("rb") as stream:
lock = tomllib.load(stream)
if lock.get("schema_version") != 1:
raise RuntimeError("Unsupported vendor.lock.toml schema")
return lock
VENDOR_LOCK = load_vendor_lock()
PLATFORMS = {
"windows-x64": "uv-x86_64-pc-windows-msvc.zip",
"macos-x64": "uv-x86_64-apple-darwin.tar.gz",
"macos-arm64": "uv-aarch64-apple-darwin.tar.gz",
"linux-x64": "uv-x86_64-unknown-linux-gnu.tar.gz",
platform: artifact["filename"]
for platform, artifact in VENDOR_LOCK["platforms"].items()
}
BUNDLED_ARCHIVES = {
"sources/depth-anything-3.tar.gz": "depth-anything-3.tar.gz",
"sources/ben2.tar.gz": "ben2.tar.gz",
f"vendor/{artifact['filename']}": artifact["filename"]
for artifact in VENDOR_LOCK["artifacts"].values()
}
OVERLAYS = {
"depth-anything-3.tar.gz": "depth-anything-3",
artifact["filename"]: artifact["patches"]
for artifact in VENDOR_LOCK["artifacts"].values()
if "patches" in artifact
}
def bundled_source_bytes(filename):
"""返回内置源码包内容;patches/<overlay>/ 目录中的文件会覆盖官方包对应路径。"""
archive_path = SOURCES_DIR / filename
def file_sha256(path):
"""Return the SHA-256 digest for a file."""
digest = hashlib.sha256()
with Path(path).open("rb") as stream:
while chunk := stream.read(1024 * 1024):
digest.update(chunk)
return digest.hexdigest()
def validate_artifact(path, expected_sha256):
"""Require an artifact to exist and match its locked digest."""
if not path.is_file():
raise RuntimeError(
f"Missing vendor artifact: {path}. "
"Run: uv run python prepare_vendor.py"
)
actual = file_sha256(path)
if actual != expected_sha256:
raise RuntimeError(
f"Vendor artifact hash mismatch: {path}. "
"Run: uv run python prepare_vendor.py"
)
def bundled_artifact_bytes(filename):
"""Return a bundled artifact with its configured overlay applied."""
archive_path = VENDOR_DIR / filename
overlay_dir = PATCHES_DIR / OVERLAYS.get(filename, filename)
if not overlay_dir.is_dir():
return archive_path.read_bytes()
@@ -71,10 +108,8 @@ def manifest_for_platform(platform):
head = lines[:table_start]
tail = lines[table_start:]
head = [line for line in head if not line.strip().startswith("platforms =")]
# Insert into the top-level section (before any `[table]` header) so the
# field is part of the extension metadata, not a sub-key of a table.
# Place it after the `blender_version_min` line, alongside the other
# top-level keys (before `license`), keeping the file readable.
# 插入顶层区域,避免 platforms 被解析为后续 table 的子键。
# 放在 blender_version_min 后面,使扩展元数据保持易读。
insert_at = next(
(i + 1 for i, line in enumerate(head) if line.strip().startswith("blender_version_min")),
len(head),
@@ -84,17 +119,31 @@ def manifest_for_platform(platform):
return "\n".join(lines) + "\n"
def bundled_source_files(platform):
def bundled_vendor_files(platform):
entries = {
name: SOURCES_DIR / filename
name: VENDOR_DIR / filename
for name, filename in BUNDLED_ARCHIVES.items()
}
entries[f"sources/{PLATFORMS[platform]}"] = (
SOURCES_DIR / PLATFORMS[platform]
entries[f"vendor/{PLATFORMS[platform]}"] = (
VENDOR_DIR / PLATFORMS[platform]
)
return entries
def validate_vendor_files(platform):
"""Validate common archives and the selected uv archive."""
for artifact in VENDOR_LOCK["artifacts"].values():
validate_artifact(
VENDOR_DIR / artifact["filename"],
artifact["sha256"],
)
uv_artifact = VENDOR_LOCK["platforms"][platform]
validate_artifact(
VENDOR_DIR / uv_artifact["filename"],
uv_artifact["sha256"],
)
def build_extension(platform):
if platform not in PLATFORMS:
raise ValueError(f"Unsupported platform: {platform}")
@@ -103,29 +152,28 @@ def build_extension(platform):
f"{manifest['name']}.v{manifest['version']}.{platform}.zip"
)
DIST_DIR.mkdir(exist_ok=True)
sources = bundled_source_files(platform)
missing = [str(path) for path in sources.values() if not path.is_file()]
if missing:
raise RuntimeError(
"Missing bundled source files: " + ", ".join(missing)
)
vendor_files = bundled_vendor_files(platform)
validate_vendor_files(platform)
with ZipFile(output_path, "w", ZIP_DEFLATED) as archive:
for source_path in sorted(SOURCE_DIR.rglob("*")):
if not source_path.is_file():
continue
if "__pycache__" in source_path.parts:
continue
relative_path = source_path.relative_to(SOURCE_DIR)
if relative_path.parts[0] == "vendor":
continue
if source_path.name == "blender_manifest.toml":
continue
archive.write(source_path, source_path.relative_to(SOURCE_DIR))
archive.write(source_path, relative_path)
archive.writestr(
"blender_manifest.toml",
manifest_for_platform(platform),
)
for archive_name, source_path in sources.items():
for archive_name, source_path in vendor_files.items():
archive.writestr(
archive_name,
bundled_source_bytes(source_path.name),
bundled_artifact_bytes(source_path.name),
)
return output_path