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"""Exercise automatic arrangement while preserving node programs and geometry."""
import bpy
import numpy as np
import pytest
from tools.nodes.arrangement.arrange import arrange_nodes
from tools.nodes.arrangement.dimensions import estimate_node_dimensions
from tools.nodes.check import ASSET_PATH, SHADER_NAMES
from nodes.groups.image_depth_cutout import build_image_depth_cutout_group
from nodes.groups.image_depth_layer import build_image_depth_layer_group
from nodes.groups.image_layer import build_image_layer_group
from nodes.groups.shadeless import build_shadeless_group
BUILDERS = (
("O Image Depth Cutout", build_image_depth_cutout_group),
("O Image Layer", build_image_layer_group),
)
SHADER_BUILDERS = {
"O Image Layer": build_image_layer_group,
"O Image Depth Layer": build_image_depth_layer_group,
"O Shadeless": build_shadeless_group,
}
@pytest.fixture(params=[name for name, _ in BUILDERS])
def node_group(request):
bpy.ops.wm.read_factory_settings(use_empty=True)
return next(builder() for name, builder in BUILDERS if name == request.param)
def _source(socket):
while socket.node.bl_idname == "NodeReroute":
socket = socket.node.inputs[0].links[0].from_socket
node = socket.node
return ("INPUT" if node.bl_idname == "NodeGroupInput" else node.name, socket.identifier)
def _value(value):
if isinstance(value, (str, int, float, bool)) or value is None:
return value
if isinstance(value, bpy.types.ID):
return value.as_pointer()
return tuple(value)
def _program(node_group):
nodes = {}
for node in node_group.nodes:
if node.bl_idname in {"NodeReroute", "NodeGroupInput", "NodeFrame"}:
continue
settings = {
name: _value(getattr(node, name))
for name in ("operation", "data_type", "input_type", "domain", "mode", "clamp",
"interpolation", "interpolation_type", "extension", "pattern_mode",
"space", "uv_map", "attribute_type", "attribute_name", "rotation_type",
"invert", "blend_type", "clamp_factor", "clamp_result", "distribution")
if hasattr(node, name)
}
if hasattr(node, "mapping"):
mapping = node.mapping
settings["mapping"] = (
mapping.extend, mapping.use_clip,
tuple((tuple(point.location), point.handle_type)
for curve in mapping.curves for point in curve.points),
)
inputs = [
(socket.identifier, _value(socket.default_value) if hasattr(socket, "default_value") else None,
[_source(link.from_socket) for link in sorted(
socket.links, key=lambda link: link.multi_input_sort_id, reverse=True)])
for socket in node.inputs
]
paired = getattr(node, "paired_output", None)
nodes[node.name] = (node.bl_idname, settings, inputs, paired.name if paired else None)
interface = [
(item.identifier, item.name, item.in_out, item.socket_type,
_value(item.default_value) if hasattr(item, "default_value") else None)
for item in node_group.interface.items_tree if item.item_type == "SOCKET"
]
return nodes, interface
def _surface(node_group):
mesh = bpy.data.meshes.new("Layout Surface")
mesh.from_pydata(
[(x - 2, y - 1, 0) for y in range(3) for x in range(5)], [],
[(y * 5 + x, y * 5 + x + 1, (y + 1) * 5 + x + 1, (y + 1) * 5 + x)
for y in range(2) for x in range(4)],
)
uv = mesh.uv_layers.new(name="UVMap")
for loop in mesh.loops:
x, y, _ = mesh.vertices[loop.vertex_index].co
uv.data[loop.index].uv = ((x + 2) / 4, (y + 1) / 2)
profile = mesh.attributes.new("o_balloon", "FLOAT", "POINT")
for vertex, value in zip(mesh.vertices, profile.data):
value.value = 0.25 * (1 - abs(vertex.co.x) / 2) * (1 - abs(vertex.co.y))
mesh.materials.append(bpy.data.materials.new("Image"))
obj = bpy.data.objects.new("Layout Surface", mesh)
bpy.context.collection.objects.link(obj)
modifier = obj.modifiers.new("Surface", "NODES")
modifier.node_group = node_group
image = bpy.data.images.new("Layout Depth", width=16, height=8, float_buffer=True)
image.colorspace_settings.name = "Non-Color"
image.alpha_mode = "CHANNEL_PACKED"
yy, xx = np.mgrid[:8, :16]
pixels = np.ones((8, 16, 4), dtype=np.float32)
pixels[..., 0] = ((xx + 0.5) / 16 - 0.5) * 4
pixels[..., 1] = -((yy + 0.5) / 8 - 0.5) * 2
pixels[..., 2] = 2 + xx * 0.02
image.pixels.foreach_set(pixels.ravel())
values = {"Subdivide": 1, "Thickness": 0.2, "Depth Image": image,
"Uniform Scale": 1.0, "Reference Depth": 2.5, "Depth Scale": 0.8,
"Edge Turn": 2, "Depth Split": 0.25,
"Offset": 0.5}
mode = None
for item in node_group.interface.items_tree:
if item.item_type != "SOCKET" or item.in_out != "INPUT":
continue
if item.name in values:
modifier[item.identifier] = values[item.name]
elif item.name == "Mode":
mode = item.identifier
def evaluate():
results = []
for choice in range(2 if mode else 1):
if mode:
modifier[mode] = choice
obj.update_tag(refresh={"DATA"})
bpy.context.view_layer.update()
result = obj.evaluated_get(bpy.context.evaluated_depsgraph_get())
evaluated = result.to_mesh()
try:
assert len(evaluated.vertices) > 0
results.append((np.array([vertex.co[:] for vertex in evaluated.vertices]),
[tuple(face.vertices) for face in evaluated.polygons]))
finally:
result.to_mesh_clear()
return results
return evaluate
def test_arrangement_preserves_program_and_evaluation(node_group):
program = _program(node_group)
evaluate = _surface(node_group) if node_group.bl_idname == "GeometryNodeTree" else list
geometry = evaluate()
arrange_nodes(node_group)
assert _program(node_group) == program
for (before_points, before_faces), (after_points, after_faces) in zip(geometry, evaluate()):
np.testing.assert_allclose(after_points, before_points, atol=1e-6)
assert after_faces == before_faces
display_nodes = [node for node in node_group.nodes if node.bl_idname not in {"NodeFrame", "NodeReroute"}]
boxes = []
for node in display_nodes:
size = estimate_node_dimensions(node)
x, y = node.location_absolute
box = (x, y - size.height, x + size.width, y)
assert all(not (box[0] < other[2] and box[2] > other[0]
and box[1] < other[3] and box[3] > other[1]) for other in boxes), node.name
boxes.append(box)
@pytest.mark.parametrize("name", sorted(SHADER_NAMES))
def test_shader_asset_preserves_definition(name):
bpy.ops.wm.read_factory_settings(use_empty=True)
definition = SHADER_BUILDERS[name]()
expected = _program(definition)
with bpy.data.libraries.load(str(ASSET_PATH)) as (_, target):
target.node_groups = [name]
assert _program(target.node_groups[0]) == expected

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from tests.support.paths import PROJECT_ROOT
import importlib.util
import subprocess
from unittest.mock import patch
import pytest
SCRIPT_PATH = PROJECT_ROOT / "tools" / "nodes" / "cli.py"
def load_launcher():
specification = importlib.util.spec_from_file_location(
"node_asset_launcher",
SCRIPT_PATH,
)
module = importlib.util.module_from_spec(specification)
specification.loader.exec_module(module)
return module
def test_commands_require_the_blender_group(monkeypatch):
launcher = load_launcher()
monkeypatch.setattr("sys.argv", ["node-group", "check"])
with patch.object(launcher.importlib.util, "find_spec", return_value=None):
with pytest.raises(RuntimeError, match="--group blender"):
launcher.main()
@pytest.mark.parametrize("arguments,commands", [
(["build"], [
("tools.nodes.build", ()),
("tools.nodes.check", ()),
("pytest", ("tests/nodes", "tests/tools/nodes")),
]),
(["check", "--skip-tests"], [("tools.nodes.check", ())]),
(["preview", "--fragment"], [
("tools.nodes.preview.export", "preview"),
]),
])
def test_commands_dispatch_requested_work(monkeypatch, tmp_path, arguments, commands):
launcher = load_launcher()
output = tmp_path / "node groups.html"
command = ["node-group", *arguments]
if arguments[0] == "preview":
command += ["--output", str(output)]
monkeypatch.setattr("sys.argv", command)
with (
patch.object(launcher, "require_bpy"),
patch.object(launcher, "run_module") as run_module,
patch.object(launcher, "run") as run,
patch.object(launcher.webbrowser, "open") as open_browser,
):
launcher.main()
if arguments[0] == "preview":
run_module.assert_called_once_with(
"tools.nodes.preview.export",
["--output", str(output), "--fragment"],
)
open_browser.assert_not_called()
else:
expected_modules = [item[0] for item in commands if item[0] != "pytest"]
assert [call.args[0] for call in run_module.call_args_list] == expected_modules
if any(item[0] == "pytest" for item in commands):
run.assert_called_once_with(
(
launcher.sys.executable,
"-m",
"pytest",
"tests/nodes",
"tests/tools/nodes",
)
)
else:
run.assert_not_called()
def test_module_failure_stops_later_steps(monkeypatch):
launcher = load_launcher()
monkeypatch.setattr("sys.argv", ["node-group", "build"])
with (
patch.object(launcher, "require_bpy"),
patch.object(
launcher,
"run_module",
side_effect=subprocess.CalledProcessError(1, "build"),
) as run_module,
patch.object(launcher, "run") as run,
):
with pytest.raises(subprocess.CalledProcessError):
launcher.main()
run_module.assert_called_once_with("tools.nodes.build")
run.assert_not_called()

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"""Check the saved library's public inventory and persistence."""
import bpy
from anyimage.common.node import node_asset_path
from tools.nodes.check import GEOMETRY_NAMES
def test_saved_assets_evaluate():
from tools.nodes.check import check_asset_library
bpy.ops.wm.read_factory_settings(use_empty=True)
check_asset_library(node_asset_path())
def test_saved_parameter_descriptions_match_definitions():
from tools.nodes.build import build_node_groups
parameters = {
"O Image Plane": {"Subdivide"},
"O Image Depth Plane": {"Subdivide", "Thickness", "Depth Split", "Depth Mask", "Mask Threshold", "Boundary Smooth"},
"O Image Relief Plane": {"Subdivide", "Thickness", "Depth Direction", "Depth Offset"},
"O Image Cutout": {"Thickness"},
"O Image Depth Cutout": {"Thickness", "Depth Split", "Boundary Smooth", "Edge Turn", "Front Inflation"},
"O Image Cutout Symmetry": {"Direction", "Offset", "Scale", "Fill Sides", "Smooth"},
"O Image Depth Panorama": {"Subdivide", "Depth Scale", "Depth Split", "Dome Radius", "Depth Mask", "Mask Threshold", "Boundary Smooth"},
"O Image Layer": {"Alpha Fix", "Normal Scale", "Bump Scale", "Object Space"},
"O Image Depth Layer": {"Bump Scale"},
}
def descriptions(groups):
result = {}
for group in groups:
if group.name not in parameters:
continue
sockets = [
item for item in group.interface.items_tree
if item.item_type == "SOCKET" and item.in_out == "INPUT"
and item.name in parameters[group.name]
]
assert {item.name for item in sockets} == parameters[group.name]
assert all(item.description for item in sockets), group.name
result[group.name] = [(item.identifier, item.name, item.description) for item in sockets]
assert result.keys() == parameters.keys()
return result
bpy.ops.wm.read_factory_settings(use_empty=True)
expected = descriptions(build_node_groups())
bpy.ops.wm.read_factory_settings(use_empty=True)
with bpy.data.libraries.load(str(node_asset_path())) as (library, target):
target.node_groups = list(library.node_groups)
assert descriptions(target.node_groups) == expected
def test_geometry_nodes_contribute_to_output():
from tools.nodes.build import build_node_groups
bpy.ops.wm.read_factory_settings(use_empty=True)
groups = build_node_groups()
for group in groups:
if group.bl_idname != "GeometryNodeTree":
continue
pending = [node for node in group.nodes if node.bl_idname == "NodeGroupOutput"]
used = set()
while pending:
node = pending.pop()
if node in used:
continue
used.add(node)
pending.extend(link.from_node for socket in node.inputs for link in socket.links)
pending.extend(candidate for candidate in group.nodes
if getattr(candidate, "paired_output", None) == node)
unused = [node.name for node in group.nodes
if node not in used and node.bl_idname != "NodeFrame"]
assert not unused, (group.name, unused)
def test_geometry_attribute_contract_includes_nested_groups():
from tools.nodes.build import build_node_groups
bpy.ops.wm.read_factory_settings(use_empty=True)
pending = build_node_groups()
seen = set()
allowed = {
"UVMap": ("FLOAT2", "CORNER"),
"o_balloon": ("FLOAT", "POINT"),
"_o_depth_cut": ("BOOLEAN", "CORNER"),
"_o_front_normal": ("FLOAT_VECTOR", "POINT"),
"_o_symmetry_weld": ("BOOLEAN", "FACE"),
"o_depth_rotation": ("FLOAT_VECTOR", "FACE"),
"o_depth_face": ("FLOAT", "FACE"),
"o_depth_axis": ("FLOAT", "FACE"),
}
while pending:
group = pending.pop()
if group in seen or group.bl_idname != "GeometryNodeTree":
continue
seen.add(group)
for node in group.nodes:
assert node.bl_idname != "GeometryNodeCaptureAttribute", group.name
if node.bl_idname == "GeometryNodeGroup" and node.node_tree:
pending.append(node.node_tree)
if node.bl_idname != "GeometryNodeStoreNamedAttribute":
continue
name = node.inputs["Name"].default_value
if name == "o_normal_reduction":
assert node.data_type == "FLOAT" and node.domain in {"POINT", "FACE"}
else:
assert name in allowed, (group.name, name)
assert (node.data_type, node.domain) == allowed[name]
assert {group.name for group in seen} == GEOMETRY_NAMES