Refactor Cutout Tool to Use World Space Edge Length

- Replaced the Mesh Detail parameter with a new Edge Length property to define cutout sampling in physical units.
- Introduced Minimum Relative Edge Length preference to control effective spacing based on the bounding box of the cutout content.
- Updated tests to validate the new edge length functionality and ensure consistent behavior across different resolutions and canvas sizes.
- Removed deprecated parameters and adjusted related properties to align with the new edge length implementation.
- Enhanced geometry sampling logic to utilize effective world spacing for both standard and fine outline modes.
This commit is contained in:
2026-09-12 23:03:24 +08:00
parent 938d95db0f
commit 18799e8828
28 changed files with 505 additions and 279 deletions

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schema: spec-driven
created: 2026-09-12