Add image perspective editing and related tools
- Implemented the Image Perspective tool for editing image corners in Blender. - Created a new operator `EditImagePerspective` to handle the perspective transformation. - Added a preview feature for the perspective adjustment. - Introduced the `ImagePolylineTool` for editing image masks with polylines. - Developed backend support for Real-ESRGAN model inference, including ONNX integration. - Added functionality for image masking and background removal. - Created unit tests for the Real-ESRGAN ONNX model to ensure correct preprocessing and inference.
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@@ -4,8 +4,13 @@ from .balloon import (
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ExtractBalloon,
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AnalyzeBalloon,
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)
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from .debug import DebugBen2, DebugDa3, DebugMoge2
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from .image_extract import CLASSES as IMAGE_EXTRACT_CLASSES
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from .debug import (
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DebugBen2,
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DebugDa3,
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DebugMoge2,
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DebugRealesrganGeneralX4v3,
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)
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from .image_edit import CLASSES as IMAGE_EDIT_CLASSES
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from .depth_plane import (
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ConvertToDepthPlane,
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ExtractOriginalFrames,
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@@ -32,6 +37,7 @@ CLASSES = (
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DebugDa3,
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DebugMoge2,
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DebugBen2,
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DebugRealesrganGeneralX4v3,
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GenerateDa3Depth,
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GenerateMoge2Depth,
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GenerateDa3Surface,
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@@ -40,7 +46,7 @@ CLASSES = (
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GenerateOriginalBackground,
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ExtractOriginalFrames,
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ClearModels,
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*IMAGE_EXTRACT_CLASSES,
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*IMAGE_EDIT_CLASSES,
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ExtractBalloon,
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AnalyzeBalloon,
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ActivateBalloonTool,
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