Add image perspective editing and related tools
- Implemented the Image Perspective tool for editing image corners in Blender. - Created a new operator `EditImagePerspective` to handle the perspective transformation. - Added a preview feature for the perspective adjustment. - Introduced the `ImagePolylineTool` for editing image masks with polylines. - Developed backend support for Real-ESRGAN model inference, including ONNX integration. - Added functionality for image masking and background removal. - Created unit tests for the Real-ESRGAN ONNX model to ensure correct preprocessing and inference.
This commit is contained in:
@@ -35,4 +35,4 @@ Depth Plane 和 Surface 的转换对话框也提供 **Remove Background**:
|
||||
|
||||
当前正式入口不提供 BEN2 refinement 参数。可以在结果材质中继续处理 Alpha,或在外部图像软件中修整生成的颜色图。
|
||||
|
||||
输入图片已有 Alpha 时,AnyImage 会先用该 Alpha 遮住 BEN2 推理输入中的透明 RGB,再将结果 Alpha 计算为“输入 Alpha × BEN2 Alpha”。因此 Image Box / Lasso 或外部工具创建的透明范围不会被去背景重新扩张;软边缘也会继续保留。
|
||||
所有 BEN2 任务都会先用输入 Alpha 遮住推理输入中的透明 RGB。正式输出只采用 BEN2 的 Alpha,颜色继续使用源 RGB;已有 Alpha 时,结果 Alpha 为“输入 Alpha × BEN2 Alpha”。因此 Image Box / Lasso 或外部工具创建的透明范围不会被去背景重新扩张,软边缘也会继续保留,同时避免透明黑参与 Viewport 纹理过滤。
|
||||
|
||||
Reference in New Issue
Block a user