Add comprehensive documentation for SnapForm extension
- Created development.md for development setup and licensing information. - Added features.md detailing functionalities and usage instructions for developers and users. - Introduced index.md to serve as a navigation hub for the documentation. - Developed outputs.md to explain output formats and their specifications. - Established service.md to describe the AI Service architecture and environment setup. - Created surface.md to outline the process of converting Image Empty to perspective meshes.
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@@ -50,6 +50,8 @@ ViT-S、ViT-B、ViT-L 或 DA3 Small、Base,其中 MoGe-2 ViT-B 为默认模型
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`utils3d.build_mesh_from_map` 与深度断层 mask 生成干净拓扑;DA3 保留 confidence 与边拉伸剔除。两者再由独立的 Geometry Nodes
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修改器完成剔面、快速重拓扑、Relax 与 UV 重投。开启 Remove Background 时,背景三角面会在转换期间
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直接删除,不再交给 Geometry Nodes。匹配相机默认不创建;开启后会作为 Surface 的子级。
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MoGe-2 的像素级 normal 会作为 Object Space normal 贴图接入 `O MoGe2 Surface Layer`,并与原图
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Bump 合并;网格本身不写入 custom normal,因此重拓扑降低顶点数后仍能保留细腻的法线细节。
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当前此功能仅支持单张图片。
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转换对话框提供模型与 `Create Matching Camera`、`Remove Background`、`Unshaded`;DA3 显示
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@@ -82,4 +84,4 @@ SnapForm 支持视频(mp4、mkv、mov 等)和序列帧,会逐帧处理并
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## 技术文档
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面向开发者的技术内容见 [docs/technical.md](docs/technical.md)。
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详细功能与技术内容见 [docs/index.md](docs/index.md)。
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