Add geometry nodes asset and validation script
- Implemented a new geometry nodes asset in `build_geometry_nodes_asset.py` to handle mesh refinement and topology fixing. - Created a validation script in `validate_geometry_nodes_asset.py` to ensure the integrity and functionality of the geometry node group. - Added input handling for various parameters including resolution, iterations, and smoothing options. - Included checks for node group structure and attributes to validate the geometry processing pipeline.
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@@ -7,8 +7,10 @@ from .image_depth import (
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BuildOriginalDepthPlane,
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ConvertImageToDepthPlane,
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RemoveImageBackground,
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SnapFormImageMenu,
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draw_image_context_menu,
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)
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from .image_mesh import BuildImageMesh, ConvertImageToMesh
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from .operators import (
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CancelJob,
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ControlHost,
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@@ -34,11 +36,14 @@ CLASSES = (
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RunJob,
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CancelJob,
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ControlHost,
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SnapFormImageMenu,
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ApplyRemovedBackground,
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RemoveImageBackground,
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BuildDepthPlane,
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BuildOriginalDepthPlane,
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ConvertImageToDepthPlane,
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BuildImageMesh,
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ConvertImageToMesh,
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HostPanel,
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ModelsPanel,
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DebugPanel,
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